The old world fell.
What rose was built by accord.
The powers of capital clung to walled enclaves and private armies, but were overcome by communal movements with nothing left to lose. From the wreckage came new societies—communes and tribes rebuilt around ecosystems, each shaped by the biome they call home.
From frozen highlands to sun-scorched deserts, from mycelium networks to tidal shores, every community forged its own philosophy of survival—and eventually, its own way of fighting.
The Rites of Accord
When conflict returned, no one wanted another war. The world’s factions convened and built the Rites—ritualized contests fought in digital arenas before a watching world. Skill and strategy replace mass destruction. Outcomes settle disputes, redraw agreements, and keep the balance without burning the world again.
Six factions.
Six philosophies.
Tactics that reward thinking, not grinding.
Every match is open information—no hidden units, no fog of war. Victory goes to the player who reads the board, manages resources, and commits to the right plan at the right time.
See the Accord in motion.
Decisive turns, meaningful positioning, and rites that turn certainty into risk.
Your oath begins here.
Dev updates, playtest invites, and lore drops. Join the community shaping the Accord.